Tower Defence Tokens
Tower Defence Game Assets
ClientNDA
RoleUX/UI Web Design, Illustration, level design


Overview
To create a series of reuseable game assets for the client that can be utilised in a number of different scenarios.
Analysis
Game concept analysis and stakeholder discussions guided the development of the game assets.
As usability of assets was essential. Refined lists of assets were created with reusable universal assets and specific location assets.
Solution
Concept designs were created for approval which were then worked up into test designs to be converted into working mockups to make sure all components work together. The concept designs were then worked up to final launch designs, in situ and user tested to help flesh out any issues.
The solution allowed for the development of multiple screens by the use special vector brush shapes to create paths and foliage.
Multiple individual elements were created in a series of categories. Stonework, Foliage, Buildings, Woodwork. As well as specialist elements such as markers and various UI elements for the interfaces.