Space Battles
Space Battles
ClientNDA
RoleUX/UI Web Design, Illustration, level design


Overview
Bringing Space invaders and Galaxions up to date with a fast and furious combat game
Solution
Even though this was technically a 'retro side scrolling game' the elements like ships, objects and elements were rendered in 3D.
This allowed the ships to twist and twirl in a more realisting way than normal flat graphics could achieve.
The ships were designed vastly bigger than the final graphics to allow for the additional of detail and future proofing for increased screen quality.