Jungle Jump
Jungle Jump
Jungle Jump
ClientNDA
RoleIllustration, level design, UI and animation


Overview
To create a series of reuseable game assets that can be utilised in a number of different scenarios for forthcoming Jungle Jump game.
Analysis
Stakeholder discussions guided the development of the game assets lists, describing the key elements for initial development.
The key elements for the game were discussed and this led to the development of an extensive overview of the requirements for the forthcoming development.
As usability of assets was essential. Refined lists or assets were created with reusable universal assets and specific location assets.
Solution
Concept designs were created for approval and were then worked up into test designs which can be inserted into working mockups to make such all components work together.
The solution allowed for the development of multiple screens by the use special vector brush shapes to create platforms and foliage.
Multiple individual elements were created which could be integrated into a large number of varied designs. These elements could be programmatically combined to create an infinate numebr of designs and colour adjustments to simulate different times of the day. Specialist interface elements such as markers and various UI elements were also created for the interfaces.